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void | set_pipeline (const Handle< RenderPipeline > &pipeline) |
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void | set_vertex_buffer (const Handle< Buffer > &handle) |
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template<typename T > |
void | set_vertex_bytes (const T *data, size_t size) |
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void | set_texture (const Handle< Texture > &handle) |
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void | set_sampler (const Handle< Sampler > &handle) |
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void | draw (size_t start, size_t end) |
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void | draw_indexed (const Handle< Buffer > &handle, size_t count, IndexType index_type=IndexType::Uint16) |
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void | draw_instanced (size_t start, size_t end, size_t count) |
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void | submit () |
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The documentation for this struct was generated from the following file: