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int | width {0} |
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int | height {0} |
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int | channels {0} |
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void * | data {nullptr} |
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size_t | array_layers {2} |
| number of layers if dimension is D2Array
|
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TextureDimension | dimension {TextureDimension::D2} |
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TextureFormat | format {TextureFormat::RGBA8Unorm} |
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size_t | len {0} |
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The documentation for this struct was generated from the following file: